HTML5 and Embedding

by Brian Walsh on March 30, 2010, under Features, HTML5, Thoughts

A key feature for the distribution of audio and video online has been the viral embedding of players. It is extremely common for flash players to provide embed codes for users to copy and place into their site of choice – blog, website, myspace, etc. To enable this, websites – generally speaking – allow for users to paste embed codes and they will render them correctly. However, sites often limit this just to flash embeds and not javascript for safety precautions.

The swf for flash contains all of the necessary components for the video: monetization, analytics, control bars, adaptive playback, social features and more. These are key components to enable successful publishing. At Castfire, we support dozens of ad servers, different analytics providers, player options and more. They are considered basic requirements for an online video platform (OVP).

HTML5 essentially provides 2 new elements – <audio> and <video> – to allow the playback of the media rather than implementing flash for the playback. To add functionality (styled control bars, advertising, analytics, etc), javascript and css are key. There are some incredible examples of HTML5, javascript and css appearing that rival – from a user perspective – flash, such as the SublimeVideo from Jilion, Vimeo, or Kaltura. However, the big break down comes from viral sharing – it would be impossible to implement them across sites that do not allow for the user to post javascript and css.

Destination sites are migrating to HTML5 implementations in preparation for the iPad. However, the industry as a whole will have to coordinate the ability for users to share HTML5 audio and video across publishing platforms. This is extremely important functionality to enable prior to large scale launches of HTML5 audio and video.


HTML5 and the iPad

by Brian Walsh on March 25, 2010, under Uncategorized

There is nothing like the imminent launch of a new device to send an industry into a panic.  Over the past week, we have received numerous calls from publishers looking to implement their videos for HTML5 allowing for audiences browsing on their iPad to experience their content just as they do on a desktop browser. We are always happy to answer the phone with, “Absolutely we can do that. Here are the steps.”

Castfire is built around handling multiple devices and platforms out of the box.  Flash is really just a playback platform for us and not the only method to publish. Codecs, player code, adaptive streaming, analytics and advertising are handled by the Castfire system to work across any platform or device. There are very few steps the user takes to  enable publishing across the different devices and platforms – it fits into the existing workflow.

In addition, the architecture of Castfire allows for publishers to utilize multiple systems to publish. We can automate the process of integrating with other online video platforms or systems developed in house. In many cases, you do not have to even log into Castfire to continue to manage your solution – it is completely automated through feeds and APIs.

Please contact sales@castfire.com to discuss your solution for the iPad, Roku, Boxee, iPhone, Android  and web.